MSDOS/Win9x: DJGPP/MinGW & Allegro
DPMI server required - I recommend CWSDPMI. I do plan to repackage them some... year. Why rush?
Name | Size | Description | Pics |
BioHavoc Demo 1 |
1mb |
Top down action game involving a pickup truck and biomechanoid baddies. This is the first act (of six). Shares the fate of many independent projects, interest dropped halfway through. KB/mouse, VGA, full sound and music. |
pic pic pic
pic
|
Orbitron |
2.2mb |
Space arcade game. 5 stages, shoot circling enemies as well as incoming shots. Includes native DOS and Win9x versions. Kb only, vga, sfx & mod mus |
pic |
MSDOS: Quickbasic 4.5
I hope you like antiquing. These are vintage.
DosBox note: If the mouse cursor disappears, increase cycles to ~7k.*
Name |
Size |
Description |
Pics |
Death Vision |
1.3mb |
Loosely inspired by Laser Mech, battle giant robots turn by turn blowing off limbs until you find the CPU. VGA, mouse, PC Speaker music/sound |
pic |
CommChess |
200kb |
Modem to modem (or hotseat) chess game, featuring avatars and realtime chat. Experience the thrill of dueling mouse cursors...? VGA, mouse. |
pic |
CommCheckers |
200kb |
Modem to modem (or hotseat) checkers game. Very similar to the above, slightly tweaked. VGA, mouse. |
pic |
DoomTXT |
33kb |
Utility to parse a list of Doom pwad txt files for essential info (replaced content, play modes) and output to an ASCII or HTML file.
|
|
Dshell |
200kb
|
Mouse driven GUI batch menu running in mode 13h. Notable features include running Windows 3.x programs directly from DOS (win.ini tweak)
|
pic
|
* The timer and update routines I wrote at the time were very system specific (IE my system) and do not work particularly well.
[Top]
|